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Online Divorcee Jailed After Killing Virtual Husband

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A 43-year-old Japanese woman whose sudden divorce in a virtual game world made her so angry that she killed her online husband's digital persona has been arrested on suspicion of hacking, police said Thursday.

The woman, who is jailed on suspicion of illegally accessing a computer and manipulating electronic data, used his identification and password to log onto popular interactive game "Maple Story" to carry out the virtual murder in mid-May, a police official in northern Sapporo said on condition of anonymity, citing department policy.

"I was suddenly divorced, without a word of warning. That made me so angry," the official quoted her as telling investigators and admitting the allegations.

The woman had not plotted any revenge in the real world, the official said.

She has not yet been formally charged, but if convicted could face a prison term of up to five years or a fine up to $5,000.

Players in "Maple Story" raise and manipulate digital images called "avatars" that represent themselves, while engaging in relationships, social activities and fighting against monsters and other obstacles.

The woman used login information she got from the 33-year-old office worker when their characters were happily married, and killed the character. The man complained to police when he discovered that his beloved online avatar was dead.

The woman was arrested Wednesday and was taken across the country, traveling 620 miles from her home in southern Miyazaki to be detained in Sappporo, where the man lives, the official said.

The police official said he did not know if she was married in the real world.

In recent years, virtual lives have had consequences in the real world. In August, a woman was charged in Delaware with plotting the real-life abduction of a boyfriend she met through "Second Life," another virtual interactive world.

In Tokyo, police arrested a 16-year-old boy on charges of swindling virtual currency worth $360,000 in an interactive role playing game by manipulating another player's portfolio using a stolen ID and password.

Virtual games are popular in Japan, and "Second Life" has drawn a fair number of Japanese participants. They rank third by nationality among users, after Americans and Brazilians.

http://news.yahoo.com/s/ap/20081023/ap_on_...n_avatar_murder

Ok, I know Japan has Virtual Rights Protection Laws but FUCK! @,@;

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Although hacking Maplestory isn't the epitome of l33tness, this story is quite funny.

But isn't death in Maplestory just a matter of, oh idk, being revived? I mean, isn't this a bit extreme to be bitching about having to spend an extra five minutes getting your character back to life?

Haven't played in a while, so correct me if I'm wrong

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On a related note:

Amsterdam - A Dutch court has convicted two youths of theft for stealing virtual items in a computer game and sentenced them to community service.

Only a handful of such cases have been heard in the world, and they have reached varying conclusions about the legal status of "virtual goods".

The Leeuwarden District Court says the culprits, 15 and 14 years old, coerced a 13-year-old boy into transferring a "virtual amulet and a virtual mask" from the online adventure game RuneScape to their game accounts.

"These virtual goods are goods (under Dutch law), so this is theft," the court said on Tuesday in a summary of its ruling.

Identities of the minors were not released.

The 15-year-old was sentenced to 200 hours service, and the 14-year-old to 160 hours.

- AP

http://www.cbsnews.com/stories/2008/10/21/...in4536700.shtml

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This sounds like the kind of bullshit that would happen on second life.

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None of that surprises me really, seems so many replace an unhappy life with a virtual one.

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This is interesting if virtual property eventually reaches the value of real property.

Not only would it completely prove Jean Baudrillard right, but it could hamper groups like "Anonymous" whose free reign on the internet comes with the fact that it is a pretty lawless zone.

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Considering the amount of time many people put into their characters, I fully support "killing" their character if your a spurned lover... Its better then real murder, and it can be quite painful.

I also hate maplestory, so wouldnt it have been better for her to just say "He spends his days playing maplestory... isnt that punishment enough?"

Perhaps cases like this will teach us all a lesson. Dating online and in games can hurt people just as much as in real life, and a virtual marrage can be just as painful to suddenly walk out on. One should seak a sense of fairness and equality in the seperation, that both parties have reached all that they can properly achieve, and they should part ways peacefully and hopefully remain friends, even if they never speak to each other.

Or at least dont password share... If the guy truely valued his character, he wouldnt make it so damn easy for her to get her hands on it. I may be wrong, but doesnt maplestory have a big fancy system to stop people? I doubt she brute forced it or that like. Thats the real lesson here, dont password/account share.

//#Edit1: Fixed something small, refined my thought

Edited by Samthetrue
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