keys are one thing. but algorithms are another. the strength of an algorithm should depend on the key. if a flaw is found, and the key is compromised, then runescape IS hackable.
Obviously so - runescape is hackable. However, they change the entire algorithm of client/server packet exchanges every update they do.. which is about every two weeks. The key takes a long time to hack, and you would have to rehack it every every 2 weeks. Too big of a hassle and far too complex for ordinary people who happen to have lives.
With AutoRune, the algorithm was hacked, and everyone was happily cheating without any sort of detection. All that stopped during one second, the critical second that the server was updated. This update caused the runescape server to send a redundant confirmation packet to the client every 45 seconds. The hacked client could not because it would not update. Thousands of accounts were automatically banned. Also, they implemented autorotation of the screen every 30 seconds or so, so the previous coordinates of say.. (31,40) would become (30,41). Now if you autosend a command to click on the previous location, it would be very suspicious to other players.. who have a knack for banning bots due to jealousy.
Nowadays, it's impractical to hack inside the packets. Because Jagex has plenty of tricks that it will implement anytime they want. So, SCAR is the only way out. It's easy to use, the scripting is straightforward, and no matter what changes they implement, colorfinding bots will never be defeated due to their ability to visually ineract with the client.
Edited by phoenixlament, 13 December 2007 - 01:28 AM.